Type: Book
Title: Cartography and Geomedia
Editor: Medyńska-Gulij, Beata
Forrest, David
Kersten, Thomas 
Issue Date: 2023
Keywords: cartography; geomedia; map; symbol efficiency; virtual reality; geovisualization; gaming cartography; geographical space; mapping techniques; cartographic pragmatics; eye tracking; 3D modeling; historio-geographical video; map information potential; virtual globe; 3D visual parameters; web-mapping; geomedial teaching; multimedia materials; augmented reality; topographic map; mini-map; pragmatics; geographical phenomenon; geographic information
Abstract: 
The Special Issue “Cartography and Geomedia” presents a view of cartography as a combination of technology, science, and art, with a focus on the development of geomedia in a geomatic and design-based context. Individual considerations are presented according to the following topics: efficiency of mapping techniques; historical cartographic works in a geomedial context; cartographic pragmatics for cultural heritage, teaching, and tourism; and pragmatism in gaming cartography. The main conclusion is that the two approaches to learning, revealing, and understanding geographic phenomena—starting from a specific geographical phenomenon and starting from maps and geomedia to understand geographical space—have their pragmatic strengths.
Subject Class (DDC): 526: Mathematische Geografie
HCU-Faculty: Photogrammetrie und Laserscanning 
Publisher: MDPI
ISBN: 978-3-0365-9007-3
Publisher DOI: 10.3390/books978-3-0365-9007-3
URN (Citation Link): urn:nbn:de:gbv:1373-repos-12634
Directlink: https://repos.hcu-hamburg.de/handle/hcu/982
Language: English
Creative Commons License: https://creativecommons.org/licenses/by-nc-nd/4.0/
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